Made for Ludum Dare 49‘s theme of “Unstable,” Stabilized is a 2D action game where you try to catch items from the sky and return them to the barn to score points. The twist is that you play the game as a rocking horse, which is constantly tossing the items around that you’re trying to catch.

I worked on this project alongside two other programmers, which allowed us to divide work more equitably and led to a stress-free game jam.

Made in collaboration with Coby West, Justin R., and Chris Lucca.

Made Using

Unity