A casual 2D action game where you try to catch items to score points while controlling an unstable rocking horse.
Made for Ludum Dare 49‘s theme of “Unstable,” Stabilized is a 2D action game where you try to catch items from the sky and return them to the barn to score points. The twist is that you play the game as a rocking horse, which is constantly tossing the items around that you’re trying to catch.
I worked on this project alongside two other programmers, which allowed us to divide work more equitably and led to a stress-free game jam.
Made in collaboration with Coby West, Justin R., and Chris Lucca.
Unity